My main goal for developing ElysianVMU was to allow backers of Elysian Shadows who aren't playing the Dreamcast version to get the authentic VMU experience on other platforms. All programming was done by Falco Girgis, icons and art were done by Patryk Kowalik (the two people left on the ES Team). It utilizes the same cross-platform back-end 'LibGyro' written by me (Falco) that allows Elysian Shadows to run on so many platforms, meaning ElysianVMU will run on the long list of platforms ES runs on (with even more to come). Falco, over to you.ĮlysianVMU is a small, lightweight cross-platform VMU emulator being co-developed with Elysian Shadows and embedded within the ESToolkit (ESTK). To this end, I'm extremely excited to allow Falco Girgis himself to explain in his own words what this new VMU emulator is all about and what it means for the Dreamcast indie dev community going forward. Not only that, the emulator - titled ElysianVMU - will allow gamers to take the myriad mini-games away from their computer and play them on Android and iOS devices. The game is also launching on PC and Mac however, and due to the game's reliance on the humble VMU for certain aspects of the adventure, Falco took it upon himself to develop a brand new and totally bespoke VMU emulator for Elysian Shadows thus allowing computer-based players to get the full experience.